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Old May 03, 2006, 07:22 PM // 19:22   #21
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Quote:
Originally Posted by Cirian
To me Ritualists represent that aspect of 'rebirth', marking the end of a soul's journey though the underworld.
I'd agree with that....except the spirits the Ritualist summon are in chains, and the spells they cast are often at the spirit's expense. To me, it's like they're cheating the cycle, and taking advantage of the cheat.

Going a bit beyond the thread... to Cirian...Do you see the Melandru/Grenth/Balthazar/Lyssa like four points of a plane, and Dwyana as what keeps everything balanced?

Last edited by SnipiousMax; May 03, 2006 at 07:25 PM // 19:25..
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Old May 04, 2006, 06:32 PM // 18:32   #22
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Well, if you read the lore section of the Pima Guide, it says that the ritualist power used to come from thier ancestors and is older than the magic the gods gave mankind. Much of the origional way is lost, due to a hybrid of old ancestor's magic and the new magic.

I think they do not fit in because their magic is older. These spirits come from the Underworld and Fissue of Woe, I would say rits are not part of the pantheon people currently worship, but have adopted the current gods.

Much like Voodoo has adopted the Catholic church.

Last edited by Markaedw; May 04, 2006 at 10:01 PM // 22:01..
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Old Jun 18, 2006, 03:49 AM // 03:49   #23
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Why hasn't any thought of teh three sub-deities that are mentioned in the Lore book for factions? Couldn't they be the Ritualists gods together?
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Old Jun 18, 2006, 12:48 PM // 12:48   #24
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Actually, Ritualists are sort of a combination Ranger/Necro/Monk...

Their god, however, is Grenth. Go outside a town to a rez shrine sometime while your region has favor and talk to Grenth's guy. Ritualists get their attribute buff from him.
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Old Jul 24, 2006, 05:26 AM // 05:26   #25
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perhaps they are governed game-wise by grenth(grenth = dead people),
But the way they(the game) say their magic works, (comuning, chanelling, all the ancestor thing), it seem more like they are scavenging/luring spirits/energy(note that spirits are NOT gods, nor are the people thay are god-related) to the physical world and then enslave them (they blind themselves to commune with the dead).
SOmehow it's like what we are doing with the law of physics : - we do not control lightning, yet we can give it a better way to the ground than by passing throught our house,
-we cannot order a river to alter its course but we can build a dam to ''persuade'' it to cange its course.

the same way, rits do not control the world but they can sense useful spirits and weaken the barrier to allow them passage to us, or weaken the barrier to create a Spiritual Warp that will damages those around it after some time (3 sec), or use an object to channel more energy/chanel it more efficiently through a target (see Channeled Strike).
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Old Jul 24, 2006, 05:30 AM // 05:30   #26
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Quote:
Originally Posted by Goats17
Why hasn't any thought of teh three sub-deities that are mentioned in the Lore book for factions? Couldn't they be the Ritualists gods together?
Indeed they could be useful or at the very least interesting.
I'll chack them next time I get my hand on my faction manual.
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Old Jul 24, 2006, 08:37 AM // 08:37   #27
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Perhaps the Ritualist god was the death god Dhuum,the one that Grenth destoyed & replaced with Grenth himself.

(forcing spirits with chains seem cruel)

Quote:
Before the time of Grenth, when death was ruled by a cruel and unjust god, there stood a tower and a throne on this very plain. But Grenth rose up and destroyed the one called Dhuum and shattered down his tower, leaving only these storms of chaos as a reminder of the power that once held dominion here.
--Reaper of the Chaos Planes:
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Old Jul 30, 2006, 04:06 AM // 04:06   #28
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i think ritualists magic at first was true talking with spirits etc...then later they adjusted to the rela magic
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